Unity auto updater




















The API updater runs automatically when a script compilation is triggered, but you can also run it manually from the Assets menu, here:. When running Unity in batch mode from the command line, use the -accept-apiupdate option to allow the API Updater to run. For more information, see Command Line Arguments. A Version control A system for managing file changes. However, this can be difficult when dealing with pre-compiled assemblies.

For example, on Windows you can enter:. After AssemblyUpdater has finished, you can see the updates that have been applied in the Editor. Error: The AssemblyUpdater only logs Error messages. Error messages are logged when the AssemblyUpdater fails to apply a specific update, which requires you to take corrective action usually requesting the original assembly author to provide an updated version of the assembly.

Warning messages usually indicate that the AssemblyUpdater has reached a state that could be a potential problem. These problems can depend on conditions not known to the AssemblyUpdater at the point the message was logged.

Info messages include updates applied by the AssemblyUpdater. Debug: The AssemblyUpdater logs all messages. Debug help with troubleshooting. You may want to set the threshold to this level if you are having issues with the AssemblyUpdater and you want to report them to Unity. To find out what's new, have a look at our How to make Auto game version update? Joined: May 5, Posts: 2, Lets say I released some windows standalone game, and it has multiplay.

And later, if I add contents or update to my game, how can game users automatically download it and update their game client when log in to my game's multiplay server? I using Unity Pro, and is there a function for implement this versioning, auto updating? Joined: Aug 25, Posts: Usually it's better to search around before posting, but oh well ShadoX , Sep 18, Joined: Feb 7, Posts: 1.

TheMagzuz , Feb 8, Joined: Jun 14, Posts: 3, Quote by the Publisher of the asset :. Joined: Mar 18, Posts: It might be write protected, for instance. By checking the previous lines in the console as instructed, you should be able to see the problems that occurred during the update process. Not every API change can be automatically fixed by the updater. Below is a list of the current API changes which cannot be fixed by the updater:.

Is something described here not working as you expect it to? It might be a Known Issue. Please check with the Issue Tracker at issuetracker. Legacy Documentation: Version 5. Language: English. Unity Manual. Unity User Manual 5.



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